Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel. Naming the map files correctly enables Fuse CC to automatically link these files during the import process. See Create a custom body for details. To import custom body files of your character: From the menu bar, choose File Import Import Characters. The Character Import Wizard dialog appears. This wizard guides you through the import process.
- This all new workflow brings 1-click SALSA setup to Mixamo Fuse Characters. We leveraged features in 1.3.3 to create our CMFuseSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group customization.
- MakeHuman is an interactive modelling tool for creating realistic 3D human.
This all new workflow brings 1-click SALSA setup to Mixamo Fuse Characters. We leveraged features in 1.3.3 to create our CM_FuseSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group customization.
PLEASE NOTE: These instructions require you to download and install the appropriate 1-Click asset scripts in your Unity project. If you skip this step, you will not find the option for 1-Click in the menu.
2019-06-23 -- v2.0.0 released for use with SALSA Lipsync Suite v2. Ge money art van.
2018-04-21 - v3.8.0 Fixed a bug that could prevent shapes from returning to zero. Cleaned up the inspector.
Documentation for SALSA LipSync Suite v2 -- located here.
Installation Instructions
Fuse Character Creator Girls Twerking
The zip file below contains a Unity package that can be imported into your SALSA with RandomEyes 1.3.3 project. Download and unzip the file.
- Install SALSA with RandomEyes into your project.
- Select [Window] -> [Asset Store]
- Once the Asset Store window opens, select the download icon, and download and import [SALSA with RandomEyes].
- Import the SALSA with RandomEyes Mixamo Fuse Character Creator support package.
- Select [Assets] -> [Import Package] -> [Custom Package..]
- Browse to the [SALSA_3rdPartySupport_FuseCharacterCreator.unitypackage] file and [Open].
Design Time Instructions
- NOTE: Ensure you have downloaded and imported the 1-Click files into your Unity project.
- Add a Mixamo Fuse character, that contains BlendShapes, to your scene.
- Select 1-Click Setup from the following menu:
- [Component] -> [Crazy Minnow Studio] -> [Fuse Character Creator] -> [SALSA 1-Click Fuse Setup]
- Add an AudioClip to the SALSA [Audio Clip] field, and play the scene.
Runtime Instructions
Getting home movie. There are two ways to instantiate runtime SALSA powered Fuse characters.
- Setup a prefab of your fully configured character at design time, then instantiate the prefab.
- Use the code below:
Inspector
NOTE: While every attempt has been made to ensure the safe content and operation of these files, they are provided as-is, without warranty or guarantee of any kind. By downloading and using these files you are accepting any and all risks associated and release Crazy Minnow Studio, LLC of any and all liability. Hp essentials update.
Adobe Fuse Character Creator
Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~
~ We look forward to seeing what you create! ~